We’ve given our team a name: Glitch Rock Games
All of the work we’ve been doing is going well. There isn’t much to share though. All of the team communication has been moved to a private wiki and there aren’t any public builds available yet.
Programming
We are back! Introducing Lotus Labs.
Programming
I’m into my new years vacation now… chedz is still rolling. I’ve posted some progress pics on the message board.
Programming
I’m off from work 9 of the next 11 days. I’ll be Chedzing tons.
Programming
Nice progress lately… Chedz now has a hud, stats collection and game engine that can inferface with each other. Chedz is very close to getting its first lines of game code…
Programming chedz
Chedz is looking good. I’ve started work on gameplay and should have some in game screenshots by Sunday night.
Programming chedz xna
Wow, nice upgrade over the 2.6.x versions…
Programming wordpress
Chedz is progressing nicely… I’ve got input handling on lock down and menu traversal hooked up. I’ll be ready to start coding the game logic soon. We (Unison Labs) are still working out some of the game mechanics, but I think the main idea is stable enough to get going. Some day… you could be topchedzzz.
Programming chedz, topchedzzz, xna
The best suggestion for the xna game’s title has been Chedz… I’m going with that for now.
Programming chedz, xna
This pair of articles has been very informative. I’ve never really had any experience with serialization and was glad to find a nice primer.
Teaching a man to fish and Everything you ever wanted to know about IntermediateSerializer
Programming serialization, xna